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Trydyas Mac Q (3ds Max) software
widely used in the field of three-dimensional modeling, animation and rendering
is. The great tools and facilities in the field of modeling, performance
and construction with multiple plugins of this software have been widely used
in building architecture, industrial design, computer game production and
special effects preprocessing. The software also has a powerful particle system particle system that
provides an environment suitable for simulating realistic images and scenes for
the user.
The course is teaching the northern Persian date Dey 30 DVD from Warner CG Academy is to teach various topics Pro Trydyasmks like interface and workflow, modeling, application of texture, animation Maxscript, Character Rigging, HLSL Shader Creation, Lighting and Rendering, Particle Flow and Afterburn concepts, and more.
The course is teaching the northern Persian date Dey 30 DVD from Warner CG Academy is to teach various topics Pro Trydyasmks like interface and workflow, modeling, application of texture, animation Maxscript, Character Rigging, HLSL Shader Creation, Lighting and Rendering, Particle Flow and Afterburn concepts, and more.
Are you ready for some serious
learning? If you are, then why not participate in our entire range of
DVDs? Currently we have 30 DVDs on topics as diverse as 3dsmax Workflow,
Modeling, Texturing, Animation, Maxscript, Character Rigging, HLSL Shader
Creation, Lighting & Rendering, Particle Flow and Afterburn. The
bundle includes over 123 hours of tutorials provided by some of the 3dsmax's
prominent masters of their field.
DVDs Include:
3dsmax Workflow 1 - User Interface & Basic Workflow By: Chris Thomas
3dsmax Workflow 2 - Proceduralism By: Chris Thomas
Modelling Fundamentals 1 - Primitives & Poly Fundamentals By: Chris Thomas
Modeling Fundamentals 2 - Polygonal Mesh Modeling By: Chris Thomas
Modeling Fundamentals 3 - Spline Based Tools By: Chris Thomas
Modeling Fundamentals 4 - Sub-Ds & Combined Techniques By: Chris Thomas
Advanced Modeling 1 - Sub-D Creature Modeling By: Chris Thomas
Advanced Modeling 2 - Technical Modeling 1 By: Chris Thomas
Texturing Fundamentals 1 - UV Mapping & Texturing By: Chris Thomas
Intermediate Texturing 1 - The Unwrap UVW Tool By: Chris Thomas
Advanced Texturing 1 - Creature UV Unwrapping By: Dominic Qwek
MAXScript Fundamentals 1 - Variables, Macroscripts & Functions By: Laszlo Sebo
MAXScript Fundamentals 2 - MAXScript For The Masses By: Borislav Petrov
Advanced MAXScript 1 - The Matrix: Explained By: Borislav Petrov
Intermediate Rigging 1 - FK Spine, Leg & Foot Rig By: Paul Neale
Intermediate Rigging 2 - Spline IK, Arm & Hand Rig By: Paul Neale
Intermediate Rigging 3 - Skinning Techniques By: Paul Neale
Intermediate Rigging 4 - Facial Rigging Techniques By: Paul Neale
Particle Flow Fundamentals 1 - Principles & Workflow By: Chris Thomas
Particle Flow Fundamentals 2 - Operators1 By: Chris Thomas
Particle Flow Fundamentals 3 - Operator 2 By: Chris Thomas
Particle Flow Fundamentals 4 - Test, Forces & Collisions By: Chris Thomas
Particle Flow Fundamentals 5 - Practical Examples By: Chris Thomas
Afterburn Masters 1 - Afterburn Fundamentals By: Allan McKay
Afterburn Masters 2 - Fireball By: Allan McKay
Afterburn Masters 3 - Air Strike By: Allan McKay
Animation Fundamentals 1 - The Core Principles By: Simon Thistlethwaite
HLSL Shader Creation 1 - HLSL Shader Fundamentals By: Ben Cloward
HLSL Shader Creation 2 - Light & Shading Models By: Ben Cloward
Lighting & Rendering Fundamentals 1 - Light & Color Theory By: Chris Thomas
3dsmax Workflow 1 - User Interface & Basic Workflow By: Chris Thomas
3dsmax Workflow 2 - Proceduralism By: Chris Thomas
Modelling Fundamentals 1 - Primitives & Poly Fundamentals By: Chris Thomas
Modeling Fundamentals 2 - Polygonal Mesh Modeling By: Chris Thomas
Modeling Fundamentals 3 - Spline Based Tools By: Chris Thomas
Modeling Fundamentals 4 - Sub-Ds & Combined Techniques By: Chris Thomas
Advanced Modeling 1 - Sub-D Creature Modeling By: Chris Thomas
Advanced Modeling 2 - Technical Modeling 1 By: Chris Thomas
Texturing Fundamentals 1 - UV Mapping & Texturing By: Chris Thomas
Intermediate Texturing 1 - The Unwrap UVW Tool By: Chris Thomas
Advanced Texturing 1 - Creature UV Unwrapping By: Dominic Qwek
MAXScript Fundamentals 1 - Variables, Macroscripts & Functions By: Laszlo Sebo
MAXScript Fundamentals 2 - MAXScript For The Masses By: Borislav Petrov
Advanced MAXScript 1 - The Matrix: Explained By: Borislav Petrov
Intermediate Rigging 1 - FK Spine, Leg & Foot Rig By: Paul Neale
Intermediate Rigging 2 - Spline IK, Arm & Hand Rig By: Paul Neale
Intermediate Rigging 3 - Skinning Techniques By: Paul Neale
Intermediate Rigging 4 - Facial Rigging Techniques By: Paul Neale
Particle Flow Fundamentals 1 - Principles & Workflow By: Chris Thomas
Particle Flow Fundamentals 2 - Operators1 By: Chris Thomas
Particle Flow Fundamentals 3 - Operator 2 By: Chris Thomas
Particle Flow Fundamentals 4 - Test, Forces & Collisions By: Chris Thomas
Particle Flow Fundamentals 5 - Practical Examples By: Chris Thomas
Afterburn Masters 1 - Afterburn Fundamentals By: Allan McKay
Afterburn Masters 2 - Fireball By: Allan McKay
Afterburn Masters 3 - Air Strike By: Allan McKay
Animation Fundamentals 1 - The Core Principles By: Simon Thistlethwaite
HLSL Shader Creation 1 - HLSL Shader Fundamentals By: Ben Cloward
HLSL Shader Creation 2 - Light & Shading Models By: Ben Cloward
Lighting & Rendering Fundamentals 1 - Light & Color Theory By: Chris Thomas
More info (open / close)
Specifications
Manufacturer: CG Academy
Language of instruction: English
Level of training: Elementary, Secondary, Advanced
File size: ~ 55300 MB
Release Date: 11:30 - 1393/1/6 | 2014.03.26
Source: PC Download / www.p30download.ir
Rating:
Language of instruction: English
Level of training: Elementary, Secondary, Advanced
File size: ~ 55300 MB
Release Date: 11:30 - 1393/1/6 | 2014.03.26
Source: PC Download / www.p30download.ir
Rating:
download links
3dsmax Workflow 1 - User Interface & Basic Workflow by:
Chris Thomas -
1900 MB
Download - Part One
Download - Part 3
Training Course 3dsmax Workflow 2 - Proceduralism By: Chris Thomas - 1600 MB
Download - Part One
Download - Part II
Modelling Fundamentals 1 - Primitives & Poly Fundamentals By: Chris Thomas - 2700 MB
Download - Part One
Download - Part II
Download - Part 3
Modelling Fundamentals 2 - Polygonal Mesh Modeling By: Chris Thomas - 1700 MB
Download - Part First Download - Part II
Modding Fundamentals 3 - Spline Based Tools By: Chris Thomas - 2100 MB
Download - Part One
Download - Part II
Download - Part 3 of
the Modelling Fundamentals 4 Course - Sub-Ds & Combined Techniques By: Chris Thomas - 3300 MB
Download - Part One
Download - Part Two
Download - Part Three
Download - Part IV
Advanced Modelling Course 1 - Sub-D Creature Modeling By: Chris Thomas - 1400 MB
Download - Part One
Download - Second Part
Download - Part Three
Advanced Modeling 2 - Technical Modeling 1 By: Chris Thomas - 3200 MB
Download - Part One
Download - Part Two
Download - Part Three
Download - Part IV
Course Texturing Fundamentals - UV Mapping & Texturing By: Chris Thomas - 4100 MB
Download - Part One Download - Part Two
Download - Part Three
Download - Part IV
Download - Part Five
Course Texturing Intermediate - The Unwrap UVW Tool By: Chris Thomas - 1500 MB
Download - Part One
Download - Part II
Texturing Advanced - Creature UV Unwrapping By: Dominic Qwek - 2700 MB
Download - Part One
Download - Part II
Download - Part III
MAXScript 1 Course - Variables, Macroscripts & Functions By: Laszlo Sebo
Download - 919 MB
MAXScript 2 Course - MAXScript For The Masses By: Borislav Petrov
Download - 735.9 MB
MAXScript 3 Course - The Matrix: Explained By: Borislav Petrov - 1100 MB
Download - Part One
Download - Part II
Intermediate Course Rigging 1 - FK Spine, Leg & Foot Rig By: Paul Neale
Download- 673.6 MB
Intermediate Rigging 2 - Spline IK, Arm & Hand Rig By: Paul Neale
Download - 916.9 MB
Intermediate Rigging 3 - Skinning Techniques By: Paul Neale - 2900 MB
Download - Part One
Download - Second part
Download - Part 3:
Intermediate Rigging 4 - Facial Rigging Techniques By: Paul Neale - 2900 MB
Download - Part One
Download - Part II
Download - Part III
Course Particle Flow Fundamentals 1 - Principles & Workflow By: Chris Thomas
Download - 837.9 MB
Particle Flow Fundamentals 2 - Operators1 By: Chris Thomas
Download - 1004 MB
Course Particle Flow Fundamentals 3 - Operators 2 By: Chris Thomas - 1100 MB
Download - Part One
Download - Part II
Course Particle Flow Fundamentals 4 - Tests, Forces & Collisions By: Chris Thomas - 1200 MB
Download - Part One
Download - Part II
Course Particle Flow Fundamentals 5 - Practical Examples By: Chris Thomas - 2800 MB
Download - Part One
Download - Second Part
Download - Part Three
Afterburn Masters 1 - Afterburn Fundamentals By: Allan McKay - 2000 MB
Download - Part One
Download - Part 2
Afterburn Masters 2 - Fireball By: Allan McKay Download - 894.8 MB
Afterburn Masters 3 - Air Strike By: Allan McKay
Download - 595.7 MB
Training Course Animation Fundamentals 1 - The Core Principles By: Simon Thistlethwaite - 2700 MB
Download - Part One
Download - Part II
Download - Part III
HLSL Shader Creation 1 - HLSL Shader Fundamentals By: Ben Cloward - 1200 MB
Download - Part One
Download - Part 2 of
the HLSL Shader Creation 2 - Light & Shading Models By: Ben Cloward - 2100 MB
Download - Part One
Download - Part II
Download - Part III
Lighting & Rendering Fundamentals 1 - Light & Color Theory By: Chris Thomas - 3100 MB
Download - Part One
Download - Second Part
Download - Part Three
Download - Part IV
Download - Part One
Download - Part 3
Training Course 3dsmax Workflow 2 - Proceduralism By: Chris Thomas - 1600 MB
Download - Part One
Download - Part II
Modelling Fundamentals 1 - Primitives & Poly Fundamentals By: Chris Thomas - 2700 MB
Download - Part One
Download - Part II
Download - Part 3
Modelling Fundamentals 2 - Polygonal Mesh Modeling By: Chris Thomas - 1700 MB
Download - Part First Download - Part II
Modding Fundamentals 3 - Spline Based Tools By: Chris Thomas - 2100 MB
Download - Part One
Download - Part II
Download - Part 3 of
the Modelling Fundamentals 4 Course - Sub-Ds & Combined Techniques By: Chris Thomas - 3300 MB
Download - Part One
Download - Part Two
Download - Part Three
Download - Part IV
Advanced Modelling Course 1 - Sub-D Creature Modeling By: Chris Thomas - 1400 MB
Download - Part One
Download - Second Part
Download - Part Three
Advanced Modeling 2 - Technical Modeling 1 By: Chris Thomas - 3200 MB
Download - Part One
Download - Part Two
Download - Part Three
Download - Part IV
Course Texturing Fundamentals - UV Mapping & Texturing By: Chris Thomas - 4100 MB
Download - Part One Download - Part Two
Download - Part Three
Download - Part IV
Download - Part Five
Course Texturing Intermediate - The Unwrap UVW Tool By: Chris Thomas - 1500 MB
Download - Part One
Download - Part II
Texturing Advanced - Creature UV Unwrapping By: Dominic Qwek - 2700 MB
Download - Part One
Download - Part II
Download - Part III
MAXScript 1 Course - Variables, Macroscripts & Functions By: Laszlo Sebo
Download - 919 MB
MAXScript 2 Course - MAXScript For The Masses By: Borislav Petrov
Download - 735.9 MB
MAXScript 3 Course - The Matrix: Explained By: Borislav Petrov - 1100 MB
Download - Part One
Download - Part II
Intermediate Course Rigging 1 - FK Spine, Leg & Foot Rig By: Paul Neale
Download- 673.6 MB
Intermediate Rigging 2 - Spline IK, Arm & Hand Rig By: Paul Neale
Download - 916.9 MB
Intermediate Rigging 3 - Skinning Techniques By: Paul Neale - 2900 MB
Download - Part One
Download - Second part
Download - Part 3:
Intermediate Rigging 4 - Facial Rigging Techniques By: Paul Neale - 2900 MB
Download - Part One
Download - Part II
Download - Part III
Course Particle Flow Fundamentals 1 - Principles & Workflow By: Chris Thomas
Download - 837.9 MB
Particle Flow Fundamentals 2 - Operators1 By: Chris Thomas
Download - 1004 MB
Course Particle Flow Fundamentals 3 - Operators 2 By: Chris Thomas - 1100 MB
Download - Part One
Download - Part II
Course Particle Flow Fundamentals 4 - Tests, Forces & Collisions By: Chris Thomas - 1200 MB
Download - Part One
Download - Part II
Course Particle Flow Fundamentals 5 - Practical Examples By: Chris Thomas - 2800 MB
Download - Part One
Download - Second Part
Download - Part Three
Afterburn Masters 1 - Afterburn Fundamentals By: Allan McKay - 2000 MB
Download - Part One
Download - Part 2
Afterburn Masters 2 - Fireball By: Allan McKay Download - 894.8 MB
Afterburn Masters 3 - Air Strike By: Allan McKay
Download - 595.7 MB
Training Course Animation Fundamentals 1 - The Core Principles By: Simon Thistlethwaite - 2700 MB
Download - Part One
Download - Part II
Download - Part III
HLSL Shader Creation 1 - HLSL Shader Fundamentals By: Ben Cloward - 1200 MB
Download - Part One
Download - Part 2 of
the HLSL Shader Creation 2 - Light & Shading Models By: Ben Cloward - 2100 MB
Download - Part One
Download - Part II
Download - Part III
Lighting & Rendering Fundamentals 1 - Light & Color Theory By: Chris Thomas - 3100 MB
Download - Part One
Download - Second Part
Download - Part Three
Download - Part IV
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