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(1.53) Changes:
The iAd Fundamentals curriculum
was added!
There are several ways to build and develop applications running
on the IOS (iOS) operating system. The operating system is introduced with
the iphone and each time a new version is provided for mobile phones and smart
devices. The IOS interface is based on the concept of direct manipulation,
using multi-touch gestures. Control interface elements are composed of:
switches, sliders and buttons. The response to the user input is instant
and provides the fluid interface. The interaction with the operating
system includes movements such as swipe, tap, pinch, reverse pinch, each of
which has specific definitions in the framework of iOS operating system and its
multi-touch interface.
Sprite Kit is an animated framework and two-dimensional iOS graphics that builds and developsDifferent games and apps are used, and in fact provides an optimized hardware-accelerated hardware accelerator framework.
Sprite Kit is an animated framework and two-dimensional iOS graphics that builds and developsDifferent games and apps are used, and in fact provides an optimized hardware-accelerated hardware accelerator framework.
In the iOS Tutorial
Series tutorials , you're familiar with building and developing applications
running on your iOS OS. IOS Sprite Kit Fundamentals Tutorials : -
Sprite Kit Basics - Sprite Kit Scenes - Meet Sprite Kit
Sprites - Sprite Kit Operations - Sprite Kit Nodes -
And ... Other Tutorials: - Introduction to iOS -
Introduction On Objective-C - The basics of iPhone ASP.NET - About
MonoTouch - MonoTouch with XCode 4 and iOS 5 - The basics of
embedding your ad in apps with iAd - and ...
iOS Sprite Kit Fundamentals:
iOS Sprite Kit Fundamentals:
Sprite Kit is an iOS 2D graphics and animation framework for game
and app development. It provides a hardware-accelerated framework, optimized
for visual and physics based effects. This course will get you
kick-started with the fundamental elements needed to create visually-stunning
applications using fast 2D graphics and animation.
Topics include:
- Introduction
- Sprite Kit Basics
- Sprite Kit Scenes
- Sprite Kit Sprites
- Sprite Kit Actions
- Sprite Kit Special Nodes
Introduction to iOS - Part 1:
In this course you will learn how to create a complete iPhone application. We will cover the basics of iOS development and architecture.
Topics include:
1. Introduction to iOS
2. Setting up your iOS Development Environment
3. Introduction to Objective-C
4. The iOS Project
5. The View Controller
6. Controls
Introduction to iOS - Part 2:
This course is ongoing from the first course on iOS and iPhone development. We cover some of the more advanced beginner topics and address, deploying our application to the app store.
Topics include:
1. Application Settings
2. Navigation
3. Action Sheets and Alerts
4. Table Views
5. Deploying and Testing
Introduction to Objective-C:
Learning Objective-C can be intimidating for developers looking to learn some Mac OS X or iOS development skills. This course is designed to make that process as easy and as painless as possible. We will start at the very basics of the Objective-C programming language and focus on getting a good practical understanding of the language. This course is designed to cover basic topics that can help you to be introduced to the language without being overwhelmed. By then end of this course, you should have the skills you need to understand and write the basic Objective-C programs.
Topics include:
1. Objective-C Introduction
2. Variables and Operators
3. Classes
4. Control Statements
5. Inheritance and Polymorphism
iPhone ASP.NET Fundamentals:
The iPhone's rich user interface and platform features provide for the creation of applications that are compelling for both users and developers. Although commonly thought to be available only to native applications, the most common user interface and platform features are also available for iPhone and iPod Touch web applications. In this course, you will learn how to apply your existing ASP.NET skills to create iPhone web applications that capitalize on the rich iPhone platform capabilities, while maintaining all of the web-based management and deployment benefits. Topic coverage includes iPhone user interface techniques, GPS and location-aware capabilities, creating web applications that look and behave as native applications, offline application support, and the iPhone User Interface (iUI) open source framework.
Topics include:
1. Introduction to iPhone Web Applications
2. Tools for creating a rich iPhone user experience
3. Using the iUI open source framework
4. iPhone Extensions and Touch-Based Input
5. The impact of the iUI framework on the client-side script
6. Interactive with iPhone platform services.
MonoTouch:
We will cover your development environment, creating the application using C # and MonoDevelop, and deploying the finished product. This course is designed to teach you how to use MonoTouch as an alternative to developing iOS applications in Objective-C.
Topics include:
1. MonoTouch Overview
2. Setting Up Your Dev Environment
3. View Controller
4. Application Settings
5. Navigation
6. Action Sheets and Alerts
7. Table Views
8. Deployment
9. XCode 4 and More
MonoTouch With XCode 4 and iOS 5:
This course is designed to get you started developing iOS applications using MonoTouch. In this course we will learn the basics of MonoTouch development using XCode 4. We will also cover some of the newer iOS features in iOS 5. If you are interested in developing applications for iOS, but do not want to learn Objective-C, this course is for you!
Topics include:
1. MonoTouch Overview
2. Dev Environment Setup
3. View Controller
4. Settings
5. Navigation
6. Action Sheets and Alerts
7. Table Views
8. MonoTouch.Dialog
9. iOS 5
10. Deployment
iAd Fundamentals:
This course teaches iOS app developers how to integrate iAd adverts into their apps.
Topics include:
- Introduction
- Banner Advert
- Full-screen Advert
- iAd App Deployment
- Introduction
- Sprite Kit Basics
- Sprite Kit Scenes
- Sprite Kit Sprites
- Sprite Kit Actions
- Sprite Kit Special Nodes
Introduction to iOS - Part 1:
In this course you will learn how to create a complete iPhone application. We will cover the basics of iOS development and architecture.
Topics include:
1. Introduction to iOS
2. Setting up your iOS Development Environment
3. Introduction to Objective-C
4. The iOS Project
5. The View Controller
6. Controls
Introduction to iOS - Part 2:
This course is ongoing from the first course on iOS and iPhone development. We cover some of the more advanced beginner topics and address, deploying our application to the app store.
Topics include:
1. Application Settings
2. Navigation
3. Action Sheets and Alerts
4. Table Views
5. Deploying and Testing
Introduction to Objective-C:
Learning Objective-C can be intimidating for developers looking to learn some Mac OS X or iOS development skills. This course is designed to make that process as easy and as painless as possible. We will start at the very basics of the Objective-C programming language and focus on getting a good practical understanding of the language. This course is designed to cover basic topics that can help you to be introduced to the language without being overwhelmed. By then end of this course, you should have the skills you need to understand and write the basic Objective-C programs.
Topics include:
1. Objective-C Introduction
2. Variables and Operators
3. Classes
4. Control Statements
5. Inheritance and Polymorphism
iPhone ASP.NET Fundamentals:
The iPhone's rich user interface and platform features provide for the creation of applications that are compelling for both users and developers. Although commonly thought to be available only to native applications, the most common user interface and platform features are also available for iPhone and iPod Touch web applications. In this course, you will learn how to apply your existing ASP.NET skills to create iPhone web applications that capitalize on the rich iPhone platform capabilities, while maintaining all of the web-based management and deployment benefits. Topic coverage includes iPhone user interface techniques, GPS and location-aware capabilities, creating web applications that look and behave as native applications, offline application support, and the iPhone User Interface (iUI) open source framework.
Topics include:
1. Introduction to iPhone Web Applications
2. Tools for creating a rich iPhone user experience
3. Using the iUI open source framework
4. iPhone Extensions and Touch-Based Input
5. The impact of the iUI framework on the client-side script
6. Interactive with iPhone platform services.
MonoTouch:
We will cover your development environment, creating the application using C # and MonoDevelop, and deploying the finished product. This course is designed to teach you how to use MonoTouch as an alternative to developing iOS applications in Objective-C.
Topics include:
1. MonoTouch Overview
2. Setting Up Your Dev Environment
3. View Controller
4. Application Settings
5. Navigation
6. Action Sheets and Alerts
7. Table Views
8. Deployment
9. XCode 4 and More
MonoTouch With XCode 4 and iOS 5:
This course is designed to get you started developing iOS applications using MonoTouch. In this course we will learn the basics of MonoTouch development using XCode 4. We will also cover some of the newer iOS features in iOS 5. If you are interested in developing applications for iOS, but do not want to learn Objective-C, this course is for you!
Topics include:
1. MonoTouch Overview
2. Dev Environment Setup
3. View Controller
4. Settings
5. Navigation
6. Action Sheets and Alerts
7. Table Views
8. MonoTouch.Dialog
9. iOS 5
10. Deployment
iAd Fundamentals:
This course teaches iOS app developers how to integrate iAd adverts into their apps.
Topics include:
- Introduction
- Banner Advert
- Full-screen Advert
- iAd App Deployment
More info (open / close)
Specifications
Manufacturer: Pluralsight
Language of instruction: English
Level of training:
File Size: 3700 MB
Release Date: 13:20 - 1393/5/1 | 2014.07.23
Source: PC Download / www.p30download.ir
Rating:
Language of instruction: English
Level of training:
File Size: 3700 MB
Release Date: 13:20 - 1393/5/1 | 2014.07.23
Source: PC Download / www.p30download.ir
Rating:

download links
Training course iOS Sprite Kit
Fundamentals download - 395
MB course Introduction to iOS - Part 1 download - 385 MB course Introduction to
iOS - Part 2 download - 390 MB course Introduction to
Objective-C download - 295 MB Course iPhone ASP. NET
Fundamentals Download - 449.8 MB MonoTouch Download - 552.2 MB MonoTouch With XCode 4 and iOS 5 Download - 517 MB iAd Fundamentals Download - 286.7 MB
File password www.p30download.com
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